Magic Chopstick Games is a small, independent video game shop. We've been around since 2003, though our roots go all the way back to hand-copying BASIC games out of computing magazines onto the ol' Apple IIe after school. We've been releasing games on and off ever since, and we continue to work on new, exciting titles to this day. Other than that, there's not a lot more to say; check out our games to learn more!
Obliteracy enters public alpha!
Jardinains! (released 2001)
Jardinains 2! (released 2006)
Following hot on the heels of Jardinains!, Jardinains 2! builds off the original, giving players more powers, more gnomes, and more ways in which to bounce said gnomes to oblivion. Available for Windows, Linux, and OS X.
iAye! (released 2007, experimental, no longer supported)
Skizzazz! (released 2010, experimental, no longer supported)
Another experimental game, this time testing Adobe Flash's early iOS publishing capabilities. It was fun but a smidge too challenging, and it never really took off; still, much was learned, and much fun was had in development.
GROW MAKE SEEK TAKE (public beta 2014)
Magic Chopstick's second trip into HTML-game-land, GROW MAKE SEEK TAKE is a minimalist game of universal conquest. GROW MAKE SEEK TAKE attempts to reduce the 4X game genre down to its core experience. It is currently in public beta.
Obliteracy (public alpha 2014)
Obliteracy has entered public alpha! Come play a game of words, giant robots, and explosions!
The best way to get in touch with Magic Chopstick Games is via Twitter. We'll go from there, yeah?