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ABOUT

Magic Chopstick Games is a small, independent video game shop. We've been around since 2003, though our roots go all the way back to hand-copying BASIC games out of computing magazines onto the ol' Apple IIe after school. We've been releasing games on and off ever since, and we continue to work on new, exciting titles to this day. Other than that, there's not a lot more to say; check out our games to learn more!

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NEWS

Obliteracy: Official Release September 2018!

Magic Chopstick Games is incredibly proud to announce that our latest project, Obliteracy, will release mid-September for web, Windows, OS X, iOS, and Android! Members of the press, please visit our Obliteracy Press Kit for more information!

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GAMES

Jardinains! (released 2001)

The critically-acclaimed Jardinains! is what got the ball bouncing for Magic Chopstick Games. A Breakout clone at heart, Jardinains! added mischievous, flowerpot-throwing gnomes to the mix.

Jardinains 2! (released 2006)

Following hot on the heels of Jardinains!, Jardinains 2! builds off the original, giving players more powers, more gnomes, and more ways in which to bounce said gnomes to oblivion. Available for Windows, Linux, and OS X.

iAye! (released 2007, experimental, no longer supported)

Created back in the days before individual developers could create apps for the iPhone, iAye was an experiment in just how much a person could do with HTML and JavaScript. As it turns out, there was a lot that you could do back then--but a good number of limitations, as well. As Mobile Safari matured, the various hacks and tricks I used to make this happen slowly broke, sadly.

Skizzazz! (released 2010, experimental, no longer supported)

Another experimental game, this time testing Adobe Flash's early iOS publishing capabilities. It was fun but a smidge too difficult to control, and it never really took off; still, much was learned, and much fun was had in development.

GROW MAKE SEEK TAKE (public beta 2014)

Magic Chopstick's second trip into HTML-game-land, GROW MAKE SEEK TAKE is a minimalist game of universal conquest. GROW MAKE SEEK TAKE attempts to reduce the 4X game genre down to its core experience. It is currently in public beta.

Obliteracy (2018)

Obliteracy is a word game set in a utopian future where energy is generated from language itself. Word-warriors pilot enormous mechanized robots in a tournament to prove themselves worthy of the title of Champion--and to earn the chance to craft the future of the world.

Obliteracy's core gameplay mixes the familiar mechanics of tile-based word games with a variety of bonuses, board configurations, and contenders to create a fresh, dynamic challenge in every match. Battles are fought using wildly varying tile sets, each with its own configuration of powerup tiles that can boost damage and energy gain. Players choose from one of eight different playable challengers, each with distinctive strengths, weaknesses, play styles, and skills which, properly used, can instantly turn the tide of a pitched struggle.

In Story Mode, players face increasingly challenging opponents in eight distinct and engrossing story arcs, all culminating in battles against the Codexicron, the enigmatic curator of all humanity's knowledge. Multiplayer lets you challenge friends and strangers from across the globe in single-match play, and Quick Play drops you into a randomly generated encounter that adapts over time to match your skill level.

With dozens of board configurations and character matchups, Obliteracy demands quick wit and constantly evolving strategies to ensure victory.

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CONTACT

The best way to get in touch with Magic Chopstick Games is via Twitter, or via the contact information in our press kit. Thank you!

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